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Special Abilities and Rare Effects – Mage Weapons

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Since the free update Lineage 2 : The 2nd Throne – Gracia, Part1 a crafter could create a Chaotic Weaponsin addition to the normal Weapon. The Chaotic Weapons can be refined by the Blacksmith of Mammon into a Rare Weapon. The rare effect is fixed per Item and not randomly choosen.
To refine a Chatic Weapon into a Rare Weapon you need Mammon’s Varnish Enhancer. You can buy this for 100k adena from the Merchant of Mammon. Depending on the grade of the weapon you need: 1 for B-Grade, 3 for A-Grade and 7 for a S/S80 Weapon.

Note;
The here listed Special Abilities and Rare Effects might not be on par with the ingame descriptions. The original translation (provided by NCSoft NA/EU) is fare from being acurate and often misleading. So the whole list got double-checked against the korean version and now lists the original korean SA and Rare Effects.
Weapons are sorted by Grade, PAtk/MAtk and Name.

Other Weapons; Dual Swords Fighter Weapons Kamael Weapons Dual Daggers

Rare Effects

Earth – increases Max HP
Landslide – chance to stun when attacking
Great Gale – increases Atk. Spd.
On Fire – increases HP regeneration
Destruction – increases P. Atk.
Lightning – increases critical damage
Thunder – increases critical attack rate
Concentration – increases Accuracy
Evil Spirit – absorbs HP when attacking
Clairvoyance – increases attack range
Wisdom – decreases MP consumption
Confusion – increases Evasion
Molar – chance to poison when attacking
Hail – increases M. Atk.
Cleverness – increases HP Regeneration
Nature – increases Max MP
Holy Spirit – increases heal amount

1-Hand Blunt Weapons

Stick of Faith – C 85/81

  • Mana Up – Increases Max MP by 30%.
    Magic Hold – Has a 10% chance of casting Dryad Root when using a skill which has a bad effect on the target. Effect 1.
    Mental Shield – Has a 50% chance of casting Mental Shield when using a skill which has a good effect on a target. Effect 2.

Club of Nature – C 111/101

  • Acumen – Increases Casting Spd. by 15%.
    Magic Hold – Has a 10% chance of casting Dryad Root when using a skill which has a bad effect on the target. Effect 1.
    Mental Shield – Has a 50% chance of casting Mental Shield when using a skill which has a good effect on a target. Effect 3.

Mace of the Underworld – C 111/101

  • Mana Up – Increases Max MP by 30%
    Conversion – Increases Max MP by 60% and decreases Max HP by 40%.
    Magic Silence – Has a 10% chance of casting Silence when using a skill which has a bad effect on a target. Effect 1.

Nirvana Axe – C 111/101

  • Magic Power – When using magic, the amount of MP consumption increases by 15% and M. Atk. also increases by 99.
    Magic Poison – Has a 7% chance of casting Curse Poison when using a skill which has a bad effect on a target. Effect 7.
    Magic Weakness – Has a 7% chance of casting Curse Weakness when using a skill which has a bad effect on a target. Effect 3.

Stick of Eternity – C 111/101

  • Rsk. Evasion – Increases Evasion by 7 when HP becomes 60% or lower.
    Empower – Increases M. Atk. by 24.
    Blessed Body – Has a 20% chance of casting Bless the Body when using a skill which has a good effect on a target. Effect 3.

Ecliptic Axe – C 125/111

  • Conversion – Increases Max MP by 60% and decreases Max HP by 40%.
    Magic Power – When using magic, increases MP Consumption by 15%, and M. Atk. by 112.
    Magic Hold – Has a 10% chance of casting Dryad Root when using a skill which has a bad effect on the target. Effect 1.

Spell Breaker – B 140/122

  • Acumen – Increases Increases Casting Spd. by 15%.
    Magic Hold – Has a 10% chance of casting Dryad Root when using a skill which has a bad effect on the target. Effect 1.
    Mental Shield – Has a 50% chance of casting Mental Shield when using a skill which has a good effect on a target. Effect 4.
  • Rare: Hail

Kaim Vanul’s Bones – B 155/132

  • Mana Up – Increases Max MP by 30%.
    Conversion – Increases the Max MP by 60% and decreases the Max HP by 40%.
    Magic Silence – Has a 10% chance of casting Silence when using a skill which has a bad effect on a target. Effect 1.
  • Rare: Earth

Spiritual Eye – A 170/143

  • Acumen – Increases Casting Spd. by 15%.
    Health – Increases Max MP by 30%.
    Magic Poison – Has an 8% chance of casting Curse Poison when using a skill which has a bad effect on a target. Effect 7.
  • Rare: Hail

Flaming Dragon Skull – A 186/152

  • Acumen – Increases Casting Spd. by 15%.
    Magic Power – Increases MP Consumption by 15%, M. Atk. by 167..
    Magic Silence – Has a 10% chance of casting Silence when using a skill which has a bad effect on a target. Effect 1.
  • Rare: Wisdom

Cabrio’s Hand – A 202/161 – PVP

  • Mana Up – Increases Max MP by 30%.
    Conversion – Increases Max MP by 60% and decreases Max HP by 40%.
    Magic Silence – Has a 10% chance of casting Silence when using a skill which has a bad effect on a target.
  • Rare: Cleverness

Arcana Mace – S 225/175 – SC 13 – PVP

  • Acumen – Increases Casting Spd. by 15%.
    Mana Up – Increases Max MP by 30%.
    MP Regeneration – Increases MP regeneration rate.
  • Rare: Nature
    (ingame states: Earth)

Dynasty Mace – S80 246/186 – SC 14 – PVP

  • Mana Up – Increases Max MP by 30%.
    Conversion – Increases Max MP by 60% and decreases Max HP by 40%.
    Acumen – Increases Increases Casting Spd. by 15%.
  • Rare: Earth

Icarus Hall – S80 290/217 – SC 15

  • Mana Up – Increases Max MP by 30%.
    Conversion – Increases Max MP by 60% and decreases Max HP by 40%.
    Acumen – Increases Increases Casting Spd. by 15%.
  • Rare: Hail

2-Hand Blunt Weapons

Paradia Staff – C 135/101

  • Magic Hold – Has a 10% chance of casting Dryad Root when using a skill which has a bad effect on the target. Effect 1.
    Renegeneration – Has a 30% chance of casting Regeneration when using a skill which has a good effect on a target. Effect 2.
    Mental Shield – Has a 50% chance of casting Mental Shield when using a skill which has a good effect on a target. Effect 3.

Sage’s Staff – C 135/101

  • Magic Hold – Has a 10% chance of casting Dryad Root when using a skill which has a bad effect on the target. Effect 1.
    Magic Poison – Has a 7% chance of casting Curse Poison when using a skill which has a bad effect on a target. Effect 7.
    Magic Weakness – Has a 7% chance of casting Curse Weakness when using a skill which has a bad effect on a target. Effect 3.

Deadman’s Staff – C 152/111

  • Magic Hold – Has a 10% chance of casting Dryad Root when using a skill which has a bad effect on the target. Effect 1.
    Regeneration – Has a 30% chance of casting Regeneration when using a skill which has a good effect on a target. Effect 2.
    Mental Shield – Has a 50% chance of casting Mental Shield when using a skill which has a good effect on a target. Effect 3.

Demon’s Staff – C 152/111

  • Magic Chaos – Has a 7% chance of casting Curse Chaos when using a skill which has a bad effect on a target. Effect 3.
    Magic Poison – Has a 7% chance of casting Curse Poison when using a skill which has a bad effect on a target. Effect 7.
    Magic Weakness – Has a 7% chance of casting Curse Weakness when using a skill which has a bad effect on a target. Effect 3.

Ghoul’s Staff – C 152/111

  • Rsk. Evasion – Increases Evasion by 6 when HP becomes 60% or lower.
    Mana Up – Increases Max MP by 30%.
    Blessed Body – Has a 20% chance of casting Bless the Body when using a skill which has a good effect on a target. Effect 4.

Crystal Staff – C 103/81

  • Mana Up – Increases base MP by 30%. This bonus does not apply to MP gained through passive skills.
    Rsk. Evasion – Increases Evasion by 7 when HP becomes 60% or lower.
    Blessed Body – Has a 20% chance of casting Bless the Body when using a skill which has a good effect on a target. Effect 2.

Cursed Staff – C 119/91

  • Magic Hold – Has a 10% chance of casting Dryad Root when using a skill which has a bad effect on the target. Effect 1.
    Magic Pioson – Has an 8% chance of casting Curse Poison when using a skill which has a bad effect on a target. Effect 7.
    Magic Weakness – Has an 8% chance of casting Curse Weakness when using a skill which has a bad effect on a target. Effect 3.

Pa’agrian Axe – C 141/104

  • Mana Up – Increases Max MP by 30%.
    Magic Chaso – Has a 7% chance of casting Curse Chaos when using a skill which has a bad effect on a target. Effect 3.
    Magic Weakness – Has a 7% chance of casting Curse Weakness when using a skill which has a bad effect on a target. Effect 3.

Inferno Staff – C 135/101

  • Acumen – Increases Casting Spd. by 15%.
    Magic Silence – Has a 10% chance of casting Silence when using a skill which has a bad effect on a target. Effect 1.
    Magic Paralyze – Has a 5% chance of casting Paralysis when using a skill which has a bad effect on a target. Effect 1.

Heavy Doom Hammer – C 103/81

  • Magic Hold – Has a 10% of casting Dryad Root when using a skill which has a bad effect on the target. Effect 1.
    Regeneration – Has a 30% chance of casting Regeneration when using a skill which has a good effect on a target. Effect 1.
    Mental Shield – Has a 50% chance of casting Mental Shield when using a skill which has a good effect on a target. Effect 2.

Heavy Doom Axe – C 103/81

  • Magic Chaos – Has an 8% chance of casting Curse Chaos when using a skill which has a bad effect on a target. Effect 3.
    Magic Poison – Has an 8% chance of casting Curse Poison when using a skill which has a bad effect on a target. Effect 7.
    Magic Weakness – Has an 8% chance of casting Curse Weakness when using a skill which has a bad effect on a target. Effect 3.

Sprite’s Staff – B 170/122

  • Magic Hold – Has a 10% chance of casting Dryad Root when using a skill which has a bad effect on the target. Effect 1.
    Regeneration – Has a 30% chance of casting Regeneration when using a skill which has a good effect on a target. Effect 3.
    Mental Shield – Has a 50% chance of casting Mental Shield when using a skill which has a good effect on a target. Effect 4.
  • Rare: Hail

Staff of Evil Spirits – B 189/132

  • Blessed Body – Has a 20% chance of casting Bless the Body when using a skill which has a good effect on a target. Effect 5.
    Magic Focus – Has a 20% chance of casting Focus when using a skill which has a good effect on a target. Effect 3.
    Poison – SA: Has a 6% chance of casting Curse Poison when using a skill which has a bad effect on a target. Effect 7.
  • Rare: Holy Spirit

Dasparion’s Staff – A 207/143

  • Acumen – Increases Casting Spd. by 15%.
    Mana Up – Increases Max MP by 30%.
    Conversion – Increases Max MP by 60% and decreases Max HP by 40%.
  • Rare: Hail

Branch of the Mother Tree – A 226/152

  • Acumen – Increases Casting Spd. by 15%.
    Conversion – Increases Max MP by 60% and decreases Max HP by 40%.
    Magic Power – Has a 30% chance of adding Power 8 magic damage when using a skill which has a bad effect on the target.
  • Rare: Nature

Daimon Crystal – A 245/161 – PVP

  • Acumen – Increases Casting Spd. by 15%.
    Mana Up – Increases Max MP by 30%.
    Mental Shield – Has a 50% chance of casting Mental Shield when using a skill which has a good effect on a target.
  • Rare: Wisdom

Imperial Staff – S 274/175 – SC 13 – PVP

  • Empower – Increases M. Atk. by 60.
    MP Regeneration – Increases MP regeneration rate.
    Magic Hold – Has a 20% chance of casting Dryad Root when using a skill which has a bad effect on a target.
  • Rare: Nature

Dynasty Staff – S80 307/140 – SC 14 – PVP

  • Mana Up – Increases Max MP by 30%.
    Conversion – Increases Max MP by 60% and decreases Max HP by 40%.
    Acumen – Increases Increases Casting Spd. by 15%.
  • Rare: Holy Spirit

Mage Swords

Mysterious Sword – C 85/81

  • Acumen – Increases Casting Spd. by 15%.
    Magic Power – When using magic, increases MP Consumption by 15% and M. Atk. by 75.
    Mafic Weakness – Has an 8% chance of casting Curse Weakness when using a skill which has a bad effect on a target. Effect 3.

Homunkulus’s Sword – C 111/101

  • Acumen – Increases Casting Spd. by 15%.
    Conversion – Increases Max MP by 60% and decreases Max HP by 40%.
    Magic Paralyze – Has a 5% chance of casting Paralysis when using a skill which has a bad effect on a target. Effect 1.

Sword of Whispering Death – C 111/101

  • Empower – Increases M. Atk. by 24.
    Magic Power – Increases MP consumption by 15% and increases M. Atk. by 99 during magic use.
    Magic Silence – Has a 10% chance of casting Silence when using a skill which has a bad effect on a target. Effect 1.

Ecliptic Sword – C 125/111

  • Empower – Increases M. Atk. by 26.
    Magic Pwoer – When using magic, increases MP Consumption by 15% and M. Atk. by 112.
    Magic Silence – Has a 10% chance of casting Silence when using a skill which has a bad effect on a target. Effect 1.

Sword of Valhalla – B 140/122

  • Acumen – Increases Casting Spd. by 15%.
    Regeneration – Has a 30% chance of casting Regeneration when using a skill which has a good effect on a target. Effect 3.
    Magic weakness – Has a 7% chance of casting Curse Weakness when using a skill which has a bad effect on a target. Effect 3.
  • Rare: Nature

Elemental Sword – A 170/143

  • Empower – Increases M. Atk. by 30.
    Magic Power – When using magic, it increases MP Consumption by15% and M. Atk. B increases by 153.
    Magic Paralyze – Has a 5% chance of casting Paralysis when using a skill which has a bad effect on a target.
  • Rare: Hail

Wizard’s Tear – B 155/132

  • Acumen – Increases Casting Spd. by 15%.
    Conversion – Increases Max MP by 60% and decreases Max HP by 40%.
    Magic Power – When using magic, increases MP Consumption by 15% and M. Atk. by 139.
  • Rare: Cleverness (ingame states: On Fire)

Sword of Miracles – A 186/152

  • Acumen – Increases Casting Spd. by 15%.
    Magic Power – When using magic, it increases MP Consumption by 15% and increases M. Atk. by 167.
    Magic Silence – Has a 10% chance of casting Silence when using a skill which has a bad effect on a target. Effect 1.
  • Rare: Holy Spirit

Themis’ Tongue – A 202/161 – PVP

  • Mana Up – Increases Max MP by 30%.
    Magic Focus – Has a 20% chance of casting Focus when using a skill which has a good effect on a target.
    Mental Shield – Has a 50% chance of casting Mental Shield when using a skill which has a good effect on a target.
  • Rare: Cleverness

Dynasty Phantom – S80 246/186 – SC 14 – PVP

  • Acumen – Increases Increases Casting Spd. by 15%.
    Mana Up – Increases Max MP by 30%.
    Conversion – Increases the Max MP by 60% and decreases the Max HP by 40%.
  • Rare: Wisdom

Icarus Spirit – S80 290/217 – SC 15

  • Acumen – Increases Increases Casting Spd. by 15%.
    Mana Up – Increases Max MP by 30%.
    Conversion – Increases the Max MP by 60% and decreases the Max HP by 40%.
  • Rare: Nature (ingame states: Earth)

Written by admin

July 26th, 2008 at 4:09 pm

Last update on April 28th, 2009 at 2:46 pm