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HP Bonus from over-enchanted Armor

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Since Gracia 2.2 every over-enchanted armor item will increase a characters maximum HP. The following rules apply:

  • Standard and rare armor items give the same bonus.
  • Sealed and unsealed armor items give the same bonus.
  • The HP bonus is a fixed value that is not influenced by buffs or other means.
  • S80 armor equals S-grade.
  • Jewelry does not count as armor and therefor will not give any HP bonus.
  • Single armor items are Gloves, Helmets, Boots, Breastplates, Gaiters, Shirts and Shields.
  • Fullbody armor items are fe. Tallum Plate Armor, Majestic Robe.
Grade / Armor type +4 +5 +6 +7 +8 +9 +10
D-Grade / Single 9 26 52 86 130 181 242
D-Grade / Fullbody 13 39 78 129 195 271 363
C-Grade / Single 12 36 71 118 178 249 332
C-Grade / Fullbody 18 54 106 177 267 373 498
B-Grade / Single 14 42 84 139 209 293 390
B-Grade / Fullbody 21 63 126 208 313 439 585
A-Grade / Single 16 47 94 157 235 329 439
A-Grade / Fullbody 24 70 141 235 352 493 658
S-Grade / Single 17 52 104 173 259 363 484
S-Grade / Fullbody 25 78 156 259 388 544 726

source: http://tw.myblog.yahoo.com/l2_friend/article?mid=16535&prev=16599&next=16405

Written by admin

December 10th, 2008 at 1:01 pm

Last update on December 10th, 2008 at 2:24 pm